WebCure Minor Wounds was meant as a way to stabilize a target without having to make a Heal check. The fact that it healed a tiny amount wasn't a problem in 3.5e because you didn't have unlimited cantrips. In PF CMiW was replaced by Stabilize because CMiW would lead to infinite healing at level 1 with the new cantrip system. WebCure Minor Wounds: Cures 1 point of damage. Core: Detect Magic: Detects spells and magic items within 60 ft. Core: Detect Poison: Detects poison in one creature or object. Core: Guidance: +1 on one attack roll, saving throw, or skill check. Core: Inflict Minor Wounds: Touch attack, 1 point of damage. Core: Light: Object shines like a torch ...
Cleric Spells :: d20srd.org
WebHealing word can be done by range but only has half the maximum healing capability, if it took a level 5 spell slot the cure wounds can do a maximum of 40 + spell caster bonus. … WebCure Wounds. A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher … sharp pencil 英語
Cure Minor Wounds – Spell – D&D Tools
WebCure Minor Wounds (Player's Handbook v.3.5, p. 216) Conjuration Level: Cleric 0, Apostle of Peace 0, Shugenja 0 (Water), Urban Druid 0, Divine Bard 0, Healer 0, Adept 0, Druid 0, Urban Adept 0, Merchant Prince 1, Components: V, S, Casting Time: 1 standard action Range: Touch Target: Creature touched Duration: Instantaneous WebWhen laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).. Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half … WebCure Minor Wounds. ( Player's Handbook v.3.5, p. 216) Conjuration ( Healing ) Level: Cleric 0 , Druid 0 , Adept 0 , Healer 0 , Divine Bard 0 , Urban Druid 0 , Components: This … p. or pp. for citing pages in apa style